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Dwarf Eats Mountain
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Devlog
Optimization patch
November 08, 2025
by
GreenWizardGames
Reworked mountain's ore reclaim system. It's now more aggressive at reclaiming ores and has a larger range and scaling. If ore count reaches above 700, the succc scaling gets a massive surge. Above 12...
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YEET and Dwarf Housing patch
November 06, 2025
by
GreenWizardGames
New hefty patch: Gorilla Arms YEET should no longer fail to YEET if the runner is buried deep in ore. (The solution to this was a bit funky, as the way I have Box2D physics set up I couldn't find an e...
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Some fixes/optimizations
November 04, 2025
by
GreenWizardGames
Just a small patch with a few fixes, balancing and optimization...
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Windowed mode and some fixes
November 03, 2025
by
GreenWizardGames
New small patch: Desktop client can now be played in WINDOWED mode! Crazy stuff I know. Despite GameMaker giving me bizarre issues that were breaking the game if you were resizing/dragging the window...
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Ore clicker patch
November 03, 2025
by
GreenWizardGames
1
Here comes another patch: Added the ability to click ore which slightly nudges/knocks it towards the stash. It has small CD and there is no difference between holding or spam clicking the mouse. The f...
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Another patch making early game faster
November 02, 2025
by
GreenWizardGames
Uploaded a new patch to web and windows builds. More work at making early game faster/better. Player now gets 5 free housings and 6 free miners at start. Also further lowered cost, scaling and require...
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New patch
November 01, 2025
by
GreenWizardGames
Due to your great feedback here are the first patch notes: Made early game progress faster, mainly by making early costs lower (such as dwarf housing and early upgrades). This is only a first quick pa...
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