Couple Runner PP upgrades and save/load hardening
Dwarf Eats Mountain » Devlog
- Added two new prestige upgrades for runners. One T1 that increases carry capacity and another T2 that makes you start the game with runners. But this is just the beginning.
- Reworked/hardened the way I save&load data, which was very fragile and could break or crash the game if units/upgrades were added or reshuffled and then loaded from older saves. Hopefully everything works now on old saves without crashing or upgrade issues where tiers or cost numbers mismatch or fail to function. If you see anything like that do tell, but also if you prestige it should solve any such issues.
- Small QoL: after prestiging you now start with Maw and Miner's Guild already build. You must still buy dwarves for various reasons, and also because in the future you might not even have to be forced to buy so many miners after prestiging.
- Bunch of minor fixes and tweaks.
With the saveload bullshit finished, next in line is Maw Succc upgrade, new collector unit Bulldozer, at least another runner prestige upgrade, and then tons of other stuff on the massive TODO list, full of your feedback and requests. Thanks for playing!
Files
dwarf-eats-mountain-win.zip Play in browser
Version 28 1 day ago
dwarf-eats-mountain-windows.zip 87 MB
Version 17 1 day ago
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Dwarf Eats Mountain
Simple incremental game about dwarves mining mountains!
| Status | In development |
| Author | GreenWizardGames |
| Genre | Strategy |
| Tags | Arcade, Casual, Clicker, Fantasy, Idle, Incremental, Indie, Management, Pixel Art, Retro |
| Languages | English |
More posts
- Runner's speed PP upgrade and better loot weighting6 hours ago
- The real actual true stuck runners fix! (2)2 days ago
- Stuck runners fix and some other stuff2 days ago
- Smaller sunday patch3 days ago
- Hotfix for a few game breaking bugs!4 days ago
- New Den HP scaling and crash hotfix4 days ago
- Optimization patch5 days ago
- YEET and Dwarf Housing patch6 days ago
- Some fixes/optimizations8 days ago

Comments
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ugh. runners dont need more capacity, they need more speed. you call them "runners" but they shamble across the screen slow as all hell.
Yet in the late game they are zooming around like mad haha. But yeah I agree, I have a speed prestige upgrade planned for next patch.
i mean, im sure theres a way to get them to that point. but i have yet to find out the secret puzzle strategy that allows me to actually obtain even 1% of the resources i generate.