Optimizations, artifact retrieval and tweaks
Dwarf Eats Mountain » Devlog
- Runners have now learned to immediately return back home as soon as they pick up an artifact.
- Further optimized The Insatiable Guzzler and made the sucking look much nicer.
- Whole bunch of optimizations for that coveted performance. (Such as runner's ore checking/caching, global instance caching, falling rocks collisions, scientist animations, loot caching, reduced ore physics iterations, ore sparkles, etc.)
- Bunch of fixes, tweaks, nerfs and buffs
Files
dwarf-eats-mountain-win.zip Play in browser
Version 32 1 hour ago
dwarf-eats-mountain-windows.zip 88 MB
Version 21 1 hour ago
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Dwarf Eats Mountain
Simple incremental game about dwarves mining mountains!
| Status | In development |
| Author | GreenWizardGames |
| Genre | Strategy |
| Tags | Arcade, Casual, Clicker, Fantasy, Idle, Incremental, Indie, Management, Pixel Art, Retro |
| Languages | English |
More posts
- Hotfix for the Guzzler not working12 hours ago
- The Insatiable Guzzler!1 day ago
- Runner's speed PP upgrade and better loot weighting2 days ago
- Couple Runner PP upgrades and save/load hardening3 days ago
- The real actual true stuck runners fix! (2)4 days ago
- Stuck runners fix and some other stuff4 days ago
- Smaller sunday patch5 days ago
- Hotfix for a few game breaking bugs!6 days ago
- New Den HP scaling and crash hotfix6 days ago

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